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mgba-emu/mgba

mGBA is an open-source, high-performance Game Boy Advance emulator written in C.

6.8K
Active
C
Backend & APIs
CLI Tools
#emulator#game-boy#game-boy-advance

HFO4/gameboy.live

A basic gameboy emulator with terminal-based 'Cloud Gaming' support, written in Go.

4.9K
Experimental
Go
Emulators
CLI Tools
#emulator#gameboy#terminal

gbdev/awesome-gbdev

A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

4.4K
Active
Documentation
CLI Tools
#gameboy#retrogaming#assembler

visualboyadvance-m/visualboyadvance-m

Development of VBA emulator for Game Boy Advance

3.8K
Active
C++
Game Boy Advance Emulator Development
Visual Studio Code
#VBA#Game Boy Advance#Emulator

EmulatorJS/EmulatorJS

A web-based frontend for the popular emulator RetroArch, allowing developers to easily integrate emulation capabilities into their projects.

3.2K
Active
JavaScript
Frontend Frameworks
CLI Tools
React
#emulation#retroarch#web-based

pret/pokeemerald

This is a decompilation of the Pokémon Emerald game for the Game Boy Advance, allowing for reverse-engineering and modifications.

3.0K
Active
C
Backend Frameworks
CLI Tools
#decompilation#gameboy-advance#pokemon

pret/pokecrystal

This is a disassembly of the Pokémon Crystal game for the GameBoy Color, focused on reverse-engineering the game's code.

2.4K
Active
Assembly
Backend Frameworks
CLI Tools
#disassembly#gameboy-color#gbz80

SourMesen/Mesen2

An open-source, multi-system emulator for classic gaming consoles like NES, SNES, and GameBoy.

2.2K
Experimental
C++
API Frameworks
CLI Tools
C++
#emulator#gaming#retro

gbdk-2020/gbdk-2020

A C compiler, assembler, linker and set of libraries for building games for classic game consoles like GameBoy, NES, and Sega Master System.

2.2K
Active
C
CLI Tools
API Frameworks
#gameboy#nes#sega-master-system

LIJI32/SameBoy

A highly accurate Game Boy and Game Boy Color emulator written in C for developers interested in retro gaming.

2.0K
Active
C
Backend Frameworks
CLI Tools
#gameboy#gameboy-color#emulator

torch2424/wasmboy

A WebAssembly-based Game Boy / Game Boy Color emulator library with Preact and Svelte demos.

1.5K
Archived
WebAssembly
Frontend Frameworks
Backend Frameworks
Preact
#emulator#gameboy#webassembly

Rangi42/polishedcrystal

An upgrade to Pokémon Crystal with features and content updated, and original content added.

1.5K
Active
Assembly
gameboy-color
React
#pokemon#assembly#gameboy-color

mohanson/gameboy

A full-featured, cross-platform GameBoy emulator written in Rust for retro gaming enthusiasts.

1.4K
Stable
Rust
Emulators
Rust
#gameboy#emulator#rust

binji/pokegb

A lightweight, obfuscated GameBoy emulator that only plays Pokemon Blue, written in ~50 lines of C++.

1.4K
Archived
C++
Uncategorized
#emulator#gameboy#pokemon

pret/pokefirered

This is a decompilation of the Pokémon FireRed/LeafGreen game for the Game Boy Advance.

1.3K
Stable
C
Backend Frameworks
API Frameworks
#decompilation#reverse-engineering#gameboy-advance

gbadev-org/awesome-gbadev

A curated list of Game Boy Advance development resources for retro game enthusiasts and developers

1.3K
Active
Emulators
Resource Collections
#game-boy-advance#gba#emulator

nba-emu/NanoBoyAdvance

A cycle-accurate Nintendo Game Boy Advance emulator written in C++.

1.2K
Active
C++
API Frameworks
CLI Tools
#emulator#gameboy-advance#gba

travisgoodspeed/gbrom-tutorial

A tutorial for extracting GameBoy ROM from die photographs, not a vibe coder platform.

1.2K
Experimental
Uncategorized
#gameboy#rom#die

aappleby/metroboy

A repository of gate-level simulators and tools for the original Game Boy, not related to AI coding tools.

1.2K
Experimental
C++
Embedded
#emulator#gameboy#hdl

trekawek/coffee-gb

A Java and Kotlin-based emulator for the classic Nintendo Game Boy console.

1.1K
Active
Java
API Frameworks
CLI Tools
#emulator#gameboy#z80
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