Showing 1-20 of 34 projects
Real-time physically based rendering engine for Android, iOS, and desktop platforms
An open-source 3D mapping and visualization library for building globe and map applications.
Powerful web graphics runtime built on WebGL, WebGPU, WebXR and glTF for game development and virtual reality
An open-source library that simplifies the process of loading 3D file formats into a unified data structure for game development and asset pipelines.
An open-source 3D model viewer library that enables interactive 3D visualizations on the web and in AR.
glTF is a runtime 3D asset delivery format for real-time applications that prioritizes file size and runtime performance.
Optimizes 3D meshes for faster rendering, making them smaller and more efficient.
A modern 3D engine with advanced graphics features for game and visualization development.
A library that turns GLTF 3D models into reusable JSX components for React applications.
A TypeScript engine that supports 2D, 3D, animation, and physics for building interactive web applications.
A collection of sample 3D models in the glTF format for use in graphics applications.
A gltf-based VRM format implementation for Unity, enabling the creation of 3D avatars and scenes.
Yocto/GL is a tiny C++ library for data-driven physically-based graphics and path tracing.
UEViewer is a powerful cross-platform tool for viewing and exporting Unreal Engine 1-4 assets.
Specification for streaming massive heterogeneous 3D geospatial datasets across the web.
A header-only C++11 library for parsing and serializing the glTF 2.0 format, a popular 3D asset exchange format.
A drag-and-drop preview for glTF 2.0 models in WebGL using three.js.
A JavaScript library for rendering 3D Tiles using three.js
3D CAD viewer and converter with support for various file formats, built on Qt and OpenCascade.
A single-file C99 loader and writer for glTF 2.0 files.
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