Showing 1-20 of 181 projects
Fast, cross-platform terminal emulator using OpenGL for high performance
A fast, GPU-based terminal emulator for developers.
Raylib is a popular game development library with C support.
A hands-on computer graphics course with a software renderer in C++
Real-time physically based rendering engine for Android, iOS, and desktop platforms
A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A personal collection of books, including PDF downloads, Baidu Cloud, and e-book downloads.
RPCS3 is an open-source PlayStation 3 emulator and debugger written in C++ for various platforms.
Pyxel is a retro game engine for Python, allowing developers to create pixelated games and graphics.
Cross-platform graphics rendering library with support for multiple graphics APIs like DirectX, OpenGL, and Vulkan.
A cross-platform, safe, pure-Rust graphics API for building high-performance, GPU-accelerated applications.
Open-source real-time strategy game engine for early Westwood games like Command & Conquer, written in C#.
An open-source re-implementation of the classic RollerCoaster Tycoon 2 game, built with C++.
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input management across various platforms.
An open-source clone of the Age of Empires II game engine, written in C++ and Python, with a focus on cross-platform support.
Open3D is a modern C++ library for 3D data processing, including reconstruction, registration, and visualization.
A comprehensive learning resource for developers to master OpenGL graphics programming in C++.
SFML is a simple and fast multimedia library for building cross-platform games and multimedia applications in C++.
A simple Minecraft clone written in C using modern OpenGL (shaders) for game developers.
RenderDoc is a stand-alone graphics debugging tool for developers working with DirectX, OpenGL, and Vulkan graphics APIs.
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