Showing 221-240 of 822 projects
A comprehensive collection of papers and datasets for 3D point cloud processing, useful for developers working on autonomous driving and computer vision.
A lightweight JavaScript library for real-time multi-face detection, tracking and AR face filters
An efficient, neural-network-free 3D radiance field renderer for virtual view synthesis and reconstruction.
A high-performance, auto-diff neural network library for 3D and 4D sparse tensor computations.
Pointcept is a codebase for point cloud perception research, featuring the latest works on 3D computer vision.
UI component for building interactive 3D globes and data visualizations using ThreeJS and WebGL.
An open-source library for local feature matching using Transformers, useful for 3D vision and pose estimation tasks.
A library for single- and multi-modal speaker verification, recognition, and diarization.
UEViewer is a powerful cross-platform tool for viewing and exporting Unreal Engine 1-4 assets.
A real-time dense SLAM system with 3D reconstruction priors, built for computer vision and robotics applications.
The official Khronos WebGL repository, a low-level JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins.
A powerful 3D physics simulation library for real-time applications written in C#.
A real-time motion capture system for 3D virtual character animating, targeted at vibe coders.
A physics engine for the Bevy game engine, built with Rust and optimized for 2D and 3D game development.
A Python library for grounding image matching in 3D using the MASt3R algorithm.
Python tools for 3D face processing, including 3DMM, mesh transformations, and 3D face representations.
A Blender add-on to import 3D models from Google Maps for use in creative projects.
A CAD application for creating virtual LEGO models, suitable for developers interested in 3D design and modeling.
A Nim-based project that renders Vim on a 3D cube, with no practical purpose.
An open-source, real-time 3D game engine written in C for OpenGL.
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