Showing 341-360 of 620 projects
A PyTorch library for applying convolutional neural networks to 3D mesh data.
Qt5 is a cross-platform software development framework used for building applications with graphical user interfaces.
Sample code for a book on 3D game programming with DirectX 12, a low-level graphics API.
OpenVPN GUI is a graphical frontend for the OpenVPN VPN client, allowing users to easily manage their VPN connections on Windows.
A graphical Python debugger that lets you easily view the values of all evaluated expressions.
A 3D playground built on Three.js and Cannon.js, allowing developers to experiment with 3D graphics and physics.
A C++ library for building DirectX 12 graphics applications on Windows and Xbox platforms.
A macOS app that lets developers monitor and switch their MacBook Pro's graphics cards.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
A lightweight, cross-platform C library for creating graphical programs and libraries.
A C++ library for rendering and synthesizing light fields, useful for computer vision and graphics applications.
An end-to-end library for editing and rendering motion of 3D characters using deep learning
A tutorial and example repository for ray tracing using the Vulkan graphics API and the VK_KHR_ray_tracing extension.
Rust bindings to the wgpu native library, providing a WebGPU API for high-performance graphics programming.
A Vulkan renderer written from scratch, targeting developers interested in low-level graphics programming.
ggplot2 is a powerful data visualization library for R that provides elegant and flexible graphics.
A C++ program to display images in a modern terminal using ANSI codes and unicode block graphics.
Web-based ASCII diagram editor built in Kotlin with real-time drawing and export capabilities.
An ESP32-based display and input controller library for VGA, composite video, and various LCD displays.
An Instagram CLI app that provides a terminal-based UI for interacting with the Instagram API
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