Showing 361-380 of 1,334 projects
An open-source platform for game research and reinforcement learning experimentation.
A powerful Minecraft map editor and mod that allows developers to create and manage complex in-game worlds.
A Python library that provides reinforcement learning algorithms and environments for various card games
Steamworks.NET is a C# wrapper library for the Steamworks SDK, enabling Unity developers to integrate Steam functionality into their games.
A curated list of awesome Discord communities for programmers to connect and learn from each other.
A decompilation of the 1997 LEGO Island game, not relevant for vibe coders or AI tools.
Flexible, extensible, and scalable video game matchmaking platform built in Go for multiplayer games.
A sample third-person survival game project for Unreal Engine, showcasing C++ game development.
Torque 3D is an open-source 3D game engine that can be used for a variety of game development and visualization projects.
A guide for hacking Unity games, providing tools and techniques for modifying and exploiting Unity-based games.
A game for learning CSS grid layout, a powerful tool for building modern web interfaces.
A game repository for the open-source real-time strategy game Beyond All Reason, built using the Lua programming language.
A free, open-source recreation of the classic Heroes of Might and Magic II game engine
Easy to integrate Vulkan memory allocation library for game and graphics developers
A terminal-based Tetris game built with C++ for developers to practice coding and AI tools
A project to revive the Jak & Daxter game series through reverse-engineering the original PS2 codebase in Common Lisp.
An isometric city builder game built with JavaScript, not an AI coding tool.
Cocos2d-html5 is a JavaScript-based game development framework for building web-based games and interactive applications.
A C++ library that enables using controllers from other consoles natively on the Nintendo Switch via Bluetooth.
A collaborative benchmark for measuring and extrapolating the capabilities of language models.
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