Showing 21-40 of 41 projects
An open-source C++ game engine that enables developers to build 3D games and interactive applications.
A powerful C++17 library for creating 3D maps and terrain visualizations.
Horde3D is a lightweight and conceptually clean 3D rendering and animation engine written in C++.
An advanced 3D graphics rendering engine with physically-based shading, image-based lighting, and OpenGL support.
A Python library for working with 3D point clouds.
Lume is a GPU-powered 3D HTML library that allows developers to create immersive web experiences.
A powerful 3D raytracing engine for creating photorealistic images and animations.
An easy-to-use OpenGL renderer for visualizing 3D scenes and assets in Python.
A C++ library for programmable rendering pipelines, helping beginners learn to render 3D graphics.
A C++ library for generating procedural 3D dungeons and terrain for game development and creative coding.
LuxCore is a high-performance path-tracing render engine for realistic 3D graphics and visualization.
A 3D-informed video generation model with precise camera control for high-quality, consistent video content.
Sceneform SDK for Android, enabling 3D graphics and AR experiences in Android apps.
A Python library for reconstructing watertight meshes from point clouds using deep learning.
MxEngine is a C++ open-source 3D game engine that provides a powerful set of tools for game development.
An open-source, single-header 3D graphics library in C for developers who want to build high-performance 3D applications.
A customizable, efficient 3D rendering library built on the wgpu graphics API, focused on game development.
A lightweight C++ software renderer and rasterizer for 3D graphics and comparison to OpenGL and Vulkan renderers.
A tiny software renderer implemented from scratch to understand how GPUs work.
A comprehensive tutorial series for building a 3D game in C++ using the DirectX graphics API
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