Showing 21-38 of 38 projects
Real-time and accurate open-vocabulary end-to-end object detection library for computer vision applications.
Example project to guide users through how to create games with Cocos Creator, a popular game engine.
Cocos-BCX is a platform for building the next generation of digital game economies using blockchain technology.
A two-stage CenterNet object detection framework for Python.
A library for generating captions for images using deep learning models.
A Vue.js-based web debugging tool for Cocos Creator that allows real-time visualization and modification of the node tree.
A Java Netty-based framework for building distributed, scalable, and event-driven network applications, suitable for game servers, IoT, and more.
A Python library for converting JSON annotations into YOLO format for object detection.
JSSDK Demo for the Cocos-BCX blockchain platform, focused on web development tools and utilities.
A comprehensive Python library for evaluating object detection models using various metrics like mAP, AR, and STT-AP.
This Python project provides utilities to convert datasets to COCO and VOC formats for object detection tasks.
PyTorch re-implementation of DeepLab v2 for semantic segmentation on COCO-Stuff and PASCAL VOC datasets.
A collection of common gameplay modules and shader effects for the Cocos Creator game engine, in TypeScript.
COCOS 4 is a C++ game engine that can be used for building a variety of applications.
jforgame is a one-stop game server development framework with various components for building socket-based applications.
A TypeScript framework for Cocos Creator that provides resource and UI management, and a WebSocket module.
A fast and simple image labeling/annotation tool with support for multiple formats like COCO, PASCAL VOC, and more.
This GitHub repository contains some shaders for the Cocos Creator game engine.
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