Showing 21-40 of 56 projects
A curated list of awesome OpenGL libraries, debuggers and resources for game and graphics development.
This GitHub repository provides a curated list of resources related to neural rendering, a technique in computer graphics and computer vision.
A simple 3D raycasting engine in C++ for building old-school FPS games.
A high-performance C++ library for upscaling anime videos using AI-powered super-resolution techniques.
A Blender addon that enables high-quality liquid fluid simulation and rendering within the Blender 3D creation suite.
A basic 3D scene implemented with various graphics APIs, engines, and frameworks for educational purposes.
This repository contains code for a high-resolution clothed human digitization paper, with potential applications in fashion, VR/AR, and computer graphics.
A PyTorch library for applying convolutional neural networks to 3D mesh data.
An end-to-end library for editing and rendering motion of 3D characters using deep learning
A lightweight C++ and Python library for processing and rendering 3D data, with tools for geometry, visualization, and more.
A Python library for differentiable robotics and pose estimation using deep learning and optimization.
A curated list of must-read and classic books on computational geometry and computer graphics.
A versatile pixel art editor built with JavaScript and the Canvas API, suitable for web, desktop, and mobile platforms.
A differentiable rendering library that enables Monte Carlo ray tracing without approximation for computer graphics and vision applications.
An open-source library for automatically rigging diverse skeletons using a single neural network model.
3D Procedural Game Engine Using OpenGL for building procedural environments, terrains, and games.
A comprehensive collection of resources to learn programming OpenGL Shaders for creative coding and graphics programming.
A clean and readable PyTorch implementation of the CycleGAN generative adversarial network for image-to-image translation.
Curated list of resources for Game Engine Development, including articles, assets, tools, and libraries.
A differentiable renderer for 3D reasoning and reconstruction, useful for AI-driven 3D applications.
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