Showing 21-29 of 29 projects
HL2-style, classic FPS movement for Unreal Engine implemented in C++
NVIDIA's implementation of RTX ray-tracing in Quake II, a classic FPS game.
A real-time performance monitoring tool for Android and iOS apps to measure CPU, memory, and network usage.
A cross-platform, OpenGL-based client for the voxel-based shooter game Ace of Spades 0.75
A multiplayer first-person shooter game built with the Unity Game Engine
Takt is an Android library for measuring the FPS using the Choreographer API.
Allegro is a powerful text-to-video model that generates high-quality videos from text input.
A collection of resources for optimizing PC performance and reducing input lag for gaming and other applications.
An open-source FPS/RTS hybrid game powered by the Daemon engine, a combination of ioq3 and XreaL.
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