Showing 21-40 of 177 projects
Asio C++ Library is a cross-platform C++ library for network and low-level I/O programming.
Open-source system programming book used in UIUC course, covering low-level OS concepts.
Bolts is a collection of low-level Objective-C libraries to make developing mobile apps easier.
A technical explainer of how your computer runs programs, from start to finish, for developers interested in low-level computer architecture.
UEFI firmware image viewer and editor, a tool for developers working with low-level firmware.
LXC is a low-level container runtime that allows developers to run and manage Linux containers.
A safe and rich Rust wrapper around the Vulkan graphics API, enabling low-level graphics programming.
U-Boot is a low-level firmware for embedded systems and provides a command-line interface for booting, configuration, and debugging.
An introduction to ARM64 assembly on Apple Silicon Macs, a low-level coding resource for vibe coders.
This is a comprehensive setup for studying and developing the Linux kernel, kernel modules, QEMU, and low-level system programming.
A small, event-driven TCP/IP stack written in Rust for embedded systems and low-level networking.
A lightweight C++ library for portable low-level GPU computation using WebGPU.
A low-level exploration of the inner workings of the Nintendo Switch and its Joycon controllers.
A tutorial for the Vulkan graphics and compute API, a low-level graphics API for high-performance 3D graphics applications.
A fast, low-level C# wrapper for OpenGL, OpenAL, and OpenCL, providing everything needed to build a renderer or game engine.
A comprehensive collection of GDB tips and tricks for developers working on low-level systems and debugging.
A lightweight, Linux-compatible kernel written in Rust for developers looking to build efficient, low-level systems.
The Vulkan API Specification and related tools for low-level graphics and compute API development.
A powerful iOS/macOS research toolkit that provides low-level access to Apple firmware and system internals.
IGL is a cross-platform graphics library that provides a low-level interface to various graphics APIs like OpenGL, Metal, and Vulkan.
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