Showing 21-40 of 41 projects
An educational workshop for learning computer graphics by writing GPU shaders in GLSL.
A simple 3D raycasting engine in C++ for building old-school FPS games.
A high-performance 3D rendering library for ray tracing and hybrid rasterization of Gaussian particles.
Blend2D is a 2D vector graphics engine powered by a Just-In-Time (JIT) compiler, enabling high-performance rendering.
A Go library for creating vector graphics, including support for SVG, PDF, and HTML5 Canvas rendering.
An open-source book on geocomputation, providing tools and techniques for spatial data analysis in R.
The fastest font renderer in the world, written in pure Rust for UI and graphics applications.
A simple JavaScript library for raster image tracing and vectorization.
A C++ library for programmable rendering pipelines, helping beginners learn to render 3D graphics.
This is a CUDA library for fast and accurate rasterization of Gaussian primitives, useful for graphics and visualization applications.
A cross-platform open-source marine navigation application supporting GPS, charts, and autopilot.
PDAL is a C++ library for processing point cloud data, similar to GDAL for raster data.
A differentiable renderer for 3D reasoning and reconstruction, useful for AI-driven 3D applications.
Differentiable Vector Graphics Rasterization library for creating custom AI-powered graphics and visualizations.
An open-source, single-header 3D graphics library in C for developers who want to build high-performance 3D applications.
A high-performance 3D Gaussian Splatting rasterizer for rendering AI-generated graphics.
2D rendering library for Go that supports raster, PDF, and SVG output formats.
A lightweight C++ software renderer and rasterizer for 3D graphics and comparison to OpenGL and Vulkan renderers.
GRASS is a free and open-source geospatial processing engine for spatial data analysis and visualization.
A curated list of Spectral Indices for Remote Sensing applications, focused on Earth Engine and satellite imagery.
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