Showing 21-40 of 55 projects
A Neovim plugin that provides LSP signature hints as you type for vibe coders.
A tool for AI-powered code snippets, prompt browsing, and extension icon creation for developers.
A real-time path tracing renderer built on Three.js, enabling global illumination and progressive rendering in WebGL.
A unified interface for distributed computing on Spark, Dask and Ray without any rewrites.
A high-performance 3D rendering library for ray tracing and hybrid rasterization of Gaussian particles.
Distributed GPU-accelerated framework for evolutionary computation and optimization algorithms.
A comprehensive guide for building production-ready RAG-based LLM applications using the Ray framework.
A physically-based rendering project for the MikuMikuDance animation software.
0x.Tools provides in-depth, Linux-specific system observability and performance troubleshooting capabilities.
DEPRECATED repository for a ray tracing library that can be created in one weekend.
A tutorial and example repository for ray tracing using the Vulkan graphics API and the VK_KHR_ray_tracing extension.
A web app for creating and simulating 2D geometric optical scenes, with a gallery of interactive demos.
IDAPython project for Hex-Ray's IDA Pro, a powerful reverse engineering tool for developers.
Real-time AI assistant for Ray-Ban smart glasses using vision, voice, and agentic actions via Gemini Live.
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
A powerful 3D raytracing engine for creating photorealistic images and animations.
A differentiable rendering library that enables Monte Carlo ray tracing without approximation for computer graphics and vision applications.
A Neovim plugin that provides code analysis and navigation capabilities, empowering developers to navigate code with ease.
A highly configurable browser extension for spoofing the user agent to bypass website restrictions.
NVIDIA's implementation of RTX ray-tracing in Quake II, a classic FPS game.
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