Showing 21-25 of 25 projects
Procedural Landmass Generation in Unity, a powerful tool for creating dynamic and realistic terrain landscapes.
A procedural voxel engine for building 3D games and visualizations with a focus on performance and multithreading.
A cross-platform procedural terrain generation and texturing tool for game development.
TerraBrush is a C++ library for procedural terrain generation, providing tools for vibe coders to create dynamic and realistic environments.
This is a C# library for simulating hydraulic erosion, which could be useful for terrain generation and simulation.
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