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stride3d/stride

An open-source C# game engine for building cross-platform games.

7.5K
Active
C#
React
#game-engine#csharp#cross-platform

turanszkij/WickedEngine

A modern 3D engine with advanced graphics features for game and visualization development.

6.9K
Active
C
Backend & APIs
CLI Tools
#3D#game-engine#graphics

BoomingTech/Piccolo

A mini game engine for games built with AI tools, utilizing C++ and Vulkan.

6.6K
Archived
C++
React
#game-engine#mini-game-engine#AI-powered

KhronosGroup/MoltenVK

MoltenVK is a Vulkan Portability implementation that enables Vulkan applications to run on macOS, iOS, and tvOS.

5.5K
Active
Objective-C++
Backend Frameworks
Cross-Platform
#vulkan#metal#graphics

ConfettiFX/The-Forge

The Forge is a cross-platform framework for building AI-powered applications with ray tracing and multi-gpu support.

5.5K
Experimental
C++
React
#authentication#ray-tracing#multi-gpu

gfx-rs/gfx

A low-overhead Vulkan-like graphics API for Rust developers to build high-performance GPU applications.

5.4K
Archived
Rust
API Frameworks
CLI Tools
Rust
#graphics#vulkan#gpu

LWJGL/lwjgl3

A Java library that provides cross-platform access to native APIs for graphics, audio, parallel computing, and XR development.

5.3K
Active
Java
Libraries
API Frameworks
#graphics#audio#parallel-computing

KhronosGroup/Vulkan-Samples

One stop solution for all Vulkan samples, providing best practices and tutorials for graphics programming.

5.2K
Active
C++
Graphics Programming
Tutorials
#graphics#vulkan#khronos

mosra/magnum

Lightweight and modular C++11 graphics middleware for games and data visualization

5.1K
Active
C++
Backend Frameworks
Game Engines
#3d#graphics#opengl

shader-slang/slang

A C++ library that makes it easier to work with shaders across different graphics APIs like CUDA, D3D12, GLSL, and Vulkan.

5.1K
Active
C++
Shaders
#shaders#graphics#cuda

crosire/reshade

A generic post-processing injector for games and video software, supporting various graphics APIs.

5.0K
Active
C++
Build Tools
Backend Frameworks
#shaders#graphics#post-processing

vulkano-rs/vulkano

A safe and rich Rust wrapper around the Vulkan graphics API, enabling low-level graphics programming.

5.0K
Active
Rust
Graphics Programming
CLI Tools
#graphics#vulkan#rust

Nukem9/dlssg-to-fsr3

Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).

4.9K
Experimental
C++
Computer Vision
API Frameworks
DirectX 12
#amd#nvidia#game-development

dotnet/Silk.NET

A high-performance library for working with various graphics and multimedia APIs in C#.

4.9K
Active
C#
Graphics Library
CLI Tools
C#
#graphics#multimedia#opengl

gameplay3d/gameplay

Open-source, cross-platform C++ game engine for creating 2D/3D games with Vulkan support.

4.8K
Experimental
C++
Game Engines
API Frameworks
#c-plus-plus#cross-platform#open-source

OGRECave/ogre

A flexible and feature-rich 3D rendering engine for game development, visualization, and simulations.

4.5K
Active
C++
Backend Frameworks
CLI Tools
#3d-graphics#rendering#cross-platform

Dav1dde/glad

A versatile Vulkan/OpenGL loader-generator based on official specs for multiple programming languages.

4.4K
Active
C
CLI Tools
Backend Frameworks
#vulkan#opengl#code-generation

PancakeTAS/lsfg-vk

A C++ library for high-performance, lossless frame scaling and generation on Linux systems.

4.2K
Active
C++
CLI Tools
API Frameworks
#linux#vulkan#frame-generation

vinjn/awesome-vulkan

Awesome Vulkan ecosystem with libraries, tools, and resources for working with the Vulkan graphics API.

3.7K
Archived
Backend Frameworks
CLI Tools
#vulkan#graphics-api#graphics-programming

KhronosGroup/Vulkan-Hpp

An open-source C++ API for the Vulkan graphics and compute API, aimed at providing a more intuitive and type-safe interface.

3.6K
Active
C++
API Clients & Testing
Backend Frameworks
#vulkan#graphics-api#compute-api

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