Showing 461-480 of 620 projects
A C++ library for immediate mode 3D rendering and gizmo visualization for debugging and prototyping.
This is a book and repository focused on the fundamentals of computer graphics, not a vibe coder tool.
A 3D-informed video generation model with precise camera control for high-quality, consistent video content.
A differentiable renderer for 3D reasoning and reconstruction, useful for AI-driven 3D applications.
Kspider is a graphical web scraping and automation platform that allows developers to create scraping flows without coding.
An open-source macOS app for designing HTML5 SVG art and animation with a WebKit web view.
A highly customizable and animated progress bar library for iOS apps in Objective-C.
Project Island is an experimental, hot-reloading Vulkan renderer for 3D graphics applications on Linux and Windows.
This is a library for displaying Kanji characters as vector graphics, not a developer discovery platform for vibe coders.
A TypeScript library that extends Three.js standard materials with custom shaders for advanced 3D graphics.
A desktop sandbox for connecting to large language models (LLMs) for secure computer use.
A C++ library for manipulation, processing and cleaning of triangle meshes, useful for 3D graphics and visualization.
A collection of simple examples showcasing the capabilities of Unity's Shader Graph feature.
A roadmap for graphics developers, covering a wide range of topics from rendering to animation.
This is a port of the LVGL graphics library to the ESP32 microcontroller, including various display and touchpad drivers.
An introductory guide to the Vulkan graphics API, a low-level API for high-performance graphics and compute.
This codebase demonstrates how to synthesize realistic 3D character animations from speech input and a static mesh.
A Rust no_std graphics library for embedded applications, focused on low-resource devices.
Sceneform SDK for Android, enabling 3D graphics and AR experiences in Android apps.
A single source file FBX loader written in C for game and graphics development projects.
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