Showing 41-57 of 57 projects
A Python tool that transforms Docker Compose, ECS, and Marathon configurations into different formats.
A C++ ECS library for the Godot game engine, enabling efficient game development.
A C# Entity Component System framework for game development and data-oriented programming.
Flexible, minimal data-oriented ECS library for TypeScript game development
A powerful CD/CI platform for deploying and managing applications on various cloud and serverless platforms.
A DOTS-based Unity framework for building high-performance game projects with animation, audio, physics, and more.
A handy ECS (Entity-Component-System) framework for building AI-powered applications.
A Rust crate for building ECS-friendly tilemaps in the Bevy game engine.
A curated collection of diverse Java projects for learning, reference, and exploring Java programming.
Infrastructure for examining and patching ThinkPad embedded controller firmware
One-stop shop for running AI/ML on AWS with Docker, EC2, ECS, EKS, and SageMaker
A demo project for frame-by-frame synchronization in Unity, using an ECS architecture.
Elastic Common Schema is a library that defines a common set of fields for event data.
ecspresso is a deployment tool for Amazon ECS, helping developers streamline their infrastructure workflows.
A C++ sample project demonstrating the use of Unreal Engine 5's experimental ECS plugin.
Esoterica Engine is a C++ game engine focused on animation, ECS, and game development for vibe coders.
A high-performance Minecraft game engine for building massive custom multiplayer events.
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