Showing 41-60 of 68 projects
A procedural map generator for games written in ActionScript, with a focus on mountains, rivers, and coastlines.
3D Procedural Game Engine Using OpenGL for building procedural environments, terrains, and games.
A powerful node-based tool for generating all kinds of textures in real-time, built with Unity for graphics programming.
Mobile-first 3D mapping engine with emphasis on user experience for developers building spatial applications.
Free and open-source voxel art tools for creating, editing, and converting voxel-based 3D assets.
A high-performance web server and RPC framework for developers, offering 50x lower latency and 70x higher bandwidth than FastAPI.
PixelPlanets is a GDScript library for creating visually stunning procedural planets and landscapes for games and simulations.
A modular, high-performance noise generation library using SIMD, C++17, and templates for procedural content creation.
A C++ library for procedural tree generation with modular functionality.
Create beautiful generative geometric background images from a string using a Ruby library.
This is a proof-of-concept Windows Driver for injecting DLLs into user-mode processes using Asynchronous Procedure Calls (APC).
A curated list of resources for developing roguelike games, a popular genre of procedurally-generated dungeon crawlers.
Open-source simulation engine for dynamic AI-driven Xianxia worlds using agentic workflows
A minimalistic WebGL2 wrapper to simplify procedural visualizations and simulations.
A procedural tree generator written in JavaScript and Three.js, useful for 3D visualization and game development.
Procedural Landmass Generation in Unity, a powerful tool for creating dynamic and realistic terrain landscapes.
An endless procedurally generated acid banger music generation tool built with TypeScript.
A procedural voxel engine for building 3D games and visualizations with a focus on performance and multithreading.
This is a Java interpreter for a programming language based on the Bible and Hebrew.
A Python library for procedural 3D modeling in Blender using the Node Editor.
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