Showing 41-60 of 61 projects
A scalable, fault-tolerant, and highly performing distributed file system for HPC and software-defined storage applications.
This is a general-purpose Node.js library for building scalable and fault-tolerant web applications and services.
A distributed, fault-tolerant pipeline for observability data written in Go.
A robust, scalable XMPP server for large installations and enterprise purposes.
A distributed computing framework built on Erlang for building scalable, fault-tolerant applications.
A Node.js circuit breaker library that helps developers build resilient and fault-tolerant applications.
LeoFS is a distributed, scalable, and fault-tolerant object storage system for developers working with large data volumes.
A curated list of books for learning the Elixir programming language and related technologies.
A resiliency toolkit for Ruby developers to build fault-tolerant web applications.
Apache RocketMQ Go client for building scalable, reliable, and fault-tolerant distributed applications.
Tahoe-LAFS is a decentralized, secure, and fault-tolerant file storage system written in Python.
A comprehensive resource for learning system design concepts and preparing for system design interviews.
Riak Core is a distributed systems infrastructure used for building scalable and fault-tolerant applications.
A Rust library that provides fault-tolerant and scalable distributed actors for building concurrent and distributed applications.
The Corosync Cluster Engine is a library for building highly available and fault-tolerant distributed applications.
Scalable, fault-tolerant application-layer sharding for Node.js applications
nact is a powerful actor-based framework for building distributed, scalable, and fault-tolerant Node.js services.
An Elixir library for running distributed, fault-tolerant systems powered by the Dynamo runtime.
A fault-tolerant, asynchronous PHP framework for building distributed applications and microservices.
Firefly is a distributed game server framework written in Python for building scalable, fault-tolerant, and high-performance game servers.
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