Showing 41-60 of 104 projects
A retargetable MLIR-based machine learning compiler and runtime toolkit for AI/ML developers.
A tutorial for the Vulkan graphics and compute API, a low-level graphics API for high-performance 3D graphics applications.
A front-end compiler for GLSL, ESSL, and HLSL shaders that generates SPIR-V for use in Vulkan, OpenGL, and other APIs.
LYGIA is a flexible, multi-language shader library designed for performance, supporting GLSL, HLSL, Metal, WGSL, WEGL, and CUDA.
Easy to integrate Vulkan memory allocation library for game and graphics developers
The Vulkan API Specification and related tools for low-level graphics and compute API development.
IGL is a cross-platform graphics library that provides a low-level interface to various graphics APIs like OpenGL, Metal, and Vulkan.
C++ game engine with GPU-driven renderer and bindless rendering
Rust-GPU is a Rust compiler and ecosystem for GPU shaders.
A low-level graphics library that abstracts modern graphics APIs like OpenGL, DirectX, Vulkan, and Metal for cross-platform rendering.
Blazing-fast GPU compute framework built on Vulkan for advanced data processing use cases.
SwiftShader is a high-performance CPU-based implementation of the Vulkan graphics API, providing hardware independence for advanced 3D graphics.
Walnut is a simple application framework for Vulkan and Dear ImGui apps, targeting vibe coders building with AI tools.
A Vulkan graphics API binding for the Rust programming language, useful for game and graphics development.
A comprehensive guide to getting started with the Vulkan graphics API for low-level 3D graphics development.
An NCNN-based implementation of Real-ESRGAN, a practical algorithm for general image restoration and super-resolution.
AMD's open-source Vulkan driver, providing a low-level graphics API for high-performance 3D graphics.
A high-performance Vulkan-based 3D game engine written in C++17 for cross-platform development.
Run AI models like LLaMA locally on your machine with Node.js bindings for llama.cpp and enforce JSON schema on the output.
A personal Vulkan renderer for developers interested in graphics programming and low-level rendering.
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