Showing 61-80 of 197 projects
Ultralight is a lightweight, high-performance HTML renderer for game and app developers.
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS Frame Generation (nvngx_dlssg).
A high-performance library for working with various graphics and multimedia APIs in C#.
A Java/JavaFX/Kotlin game library and engine for building 2D and 3D games across platforms.
Curated collection of game development resources, tools, engines, and frameworks for 2D/3D game creation.
Lightweight, cross-platform shader IDE for game development and graphics programming.
Urho3D is an open-source, cross-platform 2D and 3D game engine written in C++.
Rust bindings for the Godot 4 game engine, enabling Rust developers to build games and interactive applications.
A comprehensive book and open-source repo on game programming patterns and design practices.
A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
A C++ action roguelike game developed with Unreal Engine 5, featuring a combat system, AI, and networking.
A C++ node editor library built using the Dear ImGui immediate mode GUI library.
A tiny, fast HTML5 game engine with many features and no dependencies for building interactive web games.
A modern, lightweight and efficient 2D level editor built with the Haxe programming language.
Ambient is a multiplayer game engine built with Rust, focused on 3D graphics, WebAssembly, and cross-platform deployment.
Terasology is an open-source voxel world game engine written in Java, ideal for vibe coders building sandbox games.
A comprehensive list of game development resources, including frameworks, engines, libraries, and more.
Open source 3D game engine for Linux and Windows
A high-performance, editable terrain system for the Godot 4 game engine.
Rust bindings for the Godot game engine, enabling Rust-based game development.
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