Showing 61-80 of 136 projects
A cross-platform game engine that allows developers to build mobile and desktop games using Lua scripting.
An open-source, real-time 3D game engine written in C for OpenGL.
N64 game engine & editor built on libdragon with 3D graphics support for retro game development
Open-source reimplementation of the GTA San Andreas game engine in the Unity game development platform.
A game engine powered by Python and Panda3D for building 3D games and applications.
A Lua-based virtual reality framework for building immersive experiences.
A multi-robot simulator for autonomous vehicles, focused on AI and machine learning development.
A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.
Go bindings for raylib, a simple and easy-to-use library for video game programming.
A cross-platform game engine designed for flexibility, performance, and fast iterations.
A lightweight 3D software renderer written in C, useful for learning graphics programming.
Excalibur.js is a 2D game engine for the web, built with TypeScript, for creating engaging HTML5 canvas games.
XMage is a game engine for Magic: The Gathering that uses AI to create a more immersive experience.
Community-maintained open-source game engine for Jedi Academy and Jedi Outcast, supporting singleplayer and multiplayer gameplay.
A free, cross-platform 2D game engine powered by Haxe and OpenFL for building games across multiple platforms.
KlayGE is a cross-platform, open-source 3D game engine with a plugin-based architecture.
OpenRW is an open-source recreation of the classic Grand Theft Auto III game executable, written in C++.
Modified Source Engine (2017) developed by Valve and leaked in 2020, not for commercial purposes.
Evennia is a Python-based MUD/MUX/MUSH/MU* development system for creating multiplayer, text-based games and virtual worlds.
A high-performance Vulkan-based 3D game engine written in C++17 for cross-platform development.
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