Showing 61-80 of 203 projects
Serverless PHP on AWS Lambda, enabling developers to build and deploy scalable PHP applications without managing servers.
SQL query builder for C# developers, supporting multiple databases and complex queries.
An online image editor built with JavaScript, featuring a browser-based canvas, layers, and various effects.
Simplifies the development of creating a JPA-based data access layer in Java Spring applications.
DPVS is a high-performance Layer-4 load balancer based on DPDK for developers building network-intensive applications.
An open-source dev data platform to ingest, analyze, and visualize data from DevOps tools for engineering insights.
A Swift library for advanced UIView animations, including layers, springs, and chained animations.
This is a Rust library that provides bindings to the SDL2 (Simple DirectMedia Layer) library for building multimedia applications.
A scaffolding CLI for building Wayland/GTK-based desktop apps using TypeScript.
A set of nodes for ComfyUI that can composite layer and mask to achieve Photoshop-like functionality.
A TypeScript toolkit that enhances Prisma ORM with flexible authorization layer for RBAC, ABAC, PBAC, ReBAC, and auto-generated type-safe APIs.
Differentiable graphics layers for TensorFlow, enabling AI-driven graphics development.
A surgical debugging tool to uncover the layers under your Android app.
A GraphQL-to-SQL query execution layer for planning and batching data fetches.
Fork of VKD3D, a Direct3D 12 implementation, for use in Proton, a compatibility layer for running Windows games on Linux.
Virtualization layer for Claude's MCP protocol, enabling context management and tool access integration.
An open-source memory layer for autonomous agents, enabling self-improvement and knowledge management.
A React + TypeScript app built using clean architecture principles in a functional way.
Official PyTorch implementation of U-GAT-IT, an unsupervised generative adversarial network for image-to-image translation.
A Hardware Abstraction Layer (HAL) for embedded systems, written in Rust.
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