Showing 61-80 of 92 projects
A canvas-based fighting game with multiplayer networking capabilities.
A TypeScript framework for creating browser-based RPG and MMORPG games with a focus on multiplayer functionality.
Quilkin is a non-transparent UDP proxy for secure, controlled, and monitored game server deployments.
A powerful networking library for Unity that enables seamless multiplayer game development.
A multiplayer top-down shooter game built from scratch in C++, with a web version available to play.
A lightweight, low-level, header-only library for building multi-player games and networked applications.
OpenSoldat is an open-source 2D multiplayer action game built with Pascal and SDL2.
An open-source platform for playing tabletop games in a physics-based 3D environment for Windows, macOS, and Linux.
The Discord Embedded App SDK allows developers to build rich, multiplayer experiences as Activities inside Discord.
This is a port of the popular game Darkest Dungeon to the Unity game engine, targeting PC and Android platforms.
Unity multiplayer packages and samples for building real-time, online multiplayer games.
A high-speed, Netty-based Java game server framework for building multiplayer games.
A simple multiplayer game built with Socket.IO for developers to test and learn real-time communication.
A Godot-based open-source game development framework focused on multiplayer and visual scripting
A Go-based game server skeleton for building online multiplayer games and services.
Riptide is a lightweight C# networking solution for building multiplayer games.
A Rust-based open-source server hosting tool for Minecraft and other multiplayer games.
A cross-platform, OpenGL-based client for the voxel-based shooter game Ace of Spades 0.75
A multiplayer first-person shooter game built with the Unity Game Engine
A radically simple multiplayer and networked WebAssembly platform for building real-time applications.
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