Showing 61-80 of 181 projects
A front-end compiler for GLSL, ESSL, and HLSL shaders that generates SPIR-V for use in Vulkan, OpenGL, and other APIs.
Open-source reimplementation of the S.T.A.L.K.E.R. game engine with modern features and improvements.
LYGIA is a flexible, multi-language shader library designed for performance, supporting GLSL, HLSL, Metal, WGSL, WEGL, and CUDA.
Free 2D game engine for Android with a focus on performance and ease of use.
IGL is a cross-platform graphics library that provides a low-level interface to various graphics APIs like OpenGL, Metal, and Vulkan.
A huge library of matcap PNG textures organized by color for use in 3D rendering and visualization.
A comprehensive tutorial for learning Android OpenGL ES 3.0 development from beginner to expert level.
An Android project to learn about developing beauty cameras, image editors, and video editors.
UEViewer is a powerful cross-platform tool for viewing and exporting Unreal Engine 1-4 assets.
A suite of tools for tracing and debugging OpenGL, Direct3D, and other graphics APIs.
A developer repository for Zig-based game development libraries and sample applications.
An open-source, real-time 3D game engine written in C for OpenGL.
A one-week challenge to create a Minecraft-like voxel game using C++ and OpenGL
A C# library for exploring and extracting data from Unreal Engine game archives like Fortnite, GTA, PUBG, and more.
A retro multiplayer shooter game built with C++ and SDL2.
OpenGL 3 and 4 with GLSL, a low-level graphics library for creating 3D applications and visualizations.
A low-level graphics library that abstracts modern graphics APIs like OpenGL, DirectX, Vulkan, and Metal for cross-platform rendering.
Rajawali is an Android OpenGL ES 2.0/3.0 engine for building 3D and augmented reality applications.
Rust-based Doom engine renderer with OpenGL graphics and WAD file support
A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.
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