Showing 61-80 of 176 projects
High-performance C++ library for multiphysics and multibody dynamics simulations
A comprehensive collection of resources spanning key areas of computer science, including AI, security, and more.
A differentiable physical simulation library built with Taichi for AI and robotics applications.
A Python library for working with and manipulating physical quantities.
A 2D physics library for building games and interactive web applications in JavaScript.
An open-source, GPU-accelerated physics simulation engine for roboticists and simulation researchers.
A fractal physics game built with C++ that showcases advanced graphics and fluid simulations.
A low-level stress testing tool for exercising various computer system components and subsystems.
Render Android screens without a physical device or emulator using Kotlin.
3D-printable hexagonal mirror array for reflecting sunlight into arbitrary patterns.
A high-performance C++ library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Godot Jolt is a Godot engine extension that integrates the Jolt physics engine for game development.
An open-source deep learning framework for building, training, and fine-tuning models using physics-ML methods.
An experimental physical interface for the NSynth algorithm, a deep learning-based audio synthesizer.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
A hardware U2F security token optimized for physical security, affordability, and style.
A statically typed programming language for scientific computations with first class support for physical dimensions and units.
NVIDIA's PhysX SDK, a powerful physics simulation library for game and real-time applications.
A 3D game engine with Lua scripting, supporting C++, OpenGL, and physically-based rendering.
A fast and lightweight 2D game physics library for developers building 2D games and applications.
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