Showing 61-68 of 68 projects
This C++ toolset provides a collection of procedural, real-time, and VFX tools for game development and visual effects.
Procedurally-generated game-like environments for AI and reinforcement learning research.
A cross-platform procedural terrain generation and texturing tool for game development.
TerraBrush is a C++ library for procedural terrain generation, providing tools for vibe coders to create dynamic and realistic environments.
A repository of Houdini recipe files for parametric and procedural design and development.
Tissue is a Blender add-on for computational design, providing tools for 3D modeling and procedural modeling.
Procedural noise generation library for Rust that can be used in games, simulations, and data visualization.
A 2D space exploration and mining game made with Godot and an AI framework for vibe coders
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