Showing 61-80 of 84 projects
A challenge to create something cool without modern web development tools, built with HTML, CSS, and JavaScript.
Mesen is a cross-platform NES/Famicom emulator built in C++ and C#, providing a powerful and accurate retro gaming experience.
A curated list of Game Boy Advance development resources for retro game enthusiasts and developers
webrcade is a feed-driven gaming platform that allows developers to create web-based retro gaming experiences.
An open-source project that aims to digitally collect, archive, and preserve retro games and software.
A native port of the classic Lotus 1-2-3 spreadsheet software to Linux, for retro computing enthusiasts.
Retronas is a project that turns a Raspberry Pi or old computer into network storage for retro computers and consoles.
An open-source port of the classic game Prince of Persia, built in C for developers interested in retro gaming.
A GLSL shader that emulates the rendering style of the PlayStation 1 console for retro gaming enthusiasts.
Custom firmware for retro handheld gaming consoles like BittBoy, PocketGo, and PowKiddy
A TypeScript-based Electron app that brings back the iconic Clippy assistant with AI-powered capabilities.
LIKO-12 is an open-source fantasy computer built using the LรVE framework, allowing developers to create retro-style games and apps.
An accurate N64 emulator written in C for developers interested in retro gaming and emulation.
8-bit chip and system emulators in standalone C headers for retro gaming and embedded enthusiasts.
A web-based Amiga music tracker that plays and edits Amiga Mod and FastTracker XM files.
RetroDECK is a powerful all-in-one retro gaming platform designed for handheld Linux-based devices.
A latency-focused emulator for classic computers and game consoles, supporting a wide range of retro platforms.
A speedy Nintendo DS emulator written in C++ for developers interested in retro gaming and emulation.
An experimental C# PlayStation emulator for developers interested in retro gaming and emulation.
A decompilation of the Sonic 1 & Sonic 2 (2013) & Retro Engine (v4) games, written in C++.
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