Showing 61-80 of 137 projects
A lightweight WebGL JavaScript library that turns HTML DOM elements into interactive textured planes.
A collection of Unity Shader demos and samples for developers interested in creating visual effects.
GLSL optimizer based on Mesa's GLSL compiler, used for mobile shader optimization in Unity
A Unity-based solution for rendering large crowds of animated characters efficiently using GPU instancing and animation maps.
A C++ library for building DirectX 12 graphics applications on Windows and Xbox platforms.
A Minecraft shader pack focused on gameplay experience, not AI coding tools.
A C# library that adds rounded corners to Unity UI elements.
Unity5Effects is a library of custom shader effects for Unity 5, including various post-processing, lighting, and special effects.
A shader editor and gallery for developers to build with AI tools
A lightweight C++ and Python library for processing and rendering 3D data, with tools for geometry, visualization, and more.
Naga is a universal shader translation library in Rust for cross-platform graphics programming.
An advanced 3D graphics rendering engine with physically-based shading, image-based lighting, and OpenGL support.
A multi-functional shader for Unity's Particle System that supports the Universal Render Pipeline (URP).
Converts ShaderToy to Unity HLSL/CG, allowing developers to build with AI tools
A Unity plugin for importing and rendering point cloud data, useful for 3D scanning and visualization.
A C# Unity library for compute shader-based processing and visualization of large data sets.
A shader-based library for creating surface-stable fractal dithering effects, useful for vibe coders.
Live shader coding tool and Shader Showdown workhorse for vibe coders building graphics-focused applications.
A GPU-accelerated computing library for running physics simulations and other GPGPU computations in a web browser.
A C++ library for programmable rendering pipelines, helping beginners learn to render 3D graphics.
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