Showing 61-80 of 130 projects
An intuitive, user-friendly finite state machine (FSM) library for Unity3D developers.
A low-latency audio signal processing plugin for the Unity game engine.
A Unity package for real-time synchronization of 3D models edited in external DCC tools.
An advanced iOS obfuscation tool that supports multiple languages and frameworks, including Cocos2D, Flutter, and Unity3D.
The IoC/Binding Framework for Unity3D and C#, a popular dependency injection library for game development.
A WebSocket client library for Unity with no external dependencies, supporting WebGL, Native, Android, iOS, and UWP.
A library of UI controls, components, and features for extending the Unity UI solution.
A C# interpreter for the Lua language, with remote debugger capabilities for Unity3D, Mono, and Xamarin.
A fast, powerful hierarchical finite state machine library for Unity, designed for game development.
A C# library for creating AI-powered characters and chatbots in the Unity game engine.
Reflex is a lightweight dependency injection framework for Unity game development in C#.
A Unity plugin for importing and rendering point cloud data, useful for 3D scanning and visualization.
An open-source decompiled version of the Unity3D game engine, used for educational and research purposes.
A powerful networking library for Unity that enables seamless multiplayer game development.
A C# Unity library for compute shader-based processing and visualization of large data sets.
A comprehensive Unity library for computational geometry algorithms and data structures.
Efficient glTF 3D file import/export package for Unity developers across platforms.
A streaming server for Unity that enables real-time collaboration and remote rendering for developers.
A fast Lua binding for Unity3D and Mono, generated using static code.
A C++ library for generating procedural 3D dungeons and terrain for game development and creative coding.
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