Showing 881-900 of 1,334 projects
A JavaScript/TypeScript game library that provides a fun and intuitive game development experience.
A multiplayer top-down shooter game built from scratch in C++, with a web version available to play.
A TypeScript-based web interface for the Online-Go.com platform, a community for the game of Go (Baduk/Igo).
A WebAssembly-based Game Boy / Game Boy Color emulator library with Preact and Svelte demos.
A C++ reimplementation of the classic RPG game Gothic 2, built with the Vulkan graphics API.
A fantasy console for building retro games using WebAssembly and a variety of programming languages.
A terminal-based game engine for Go, built on top of Termbox, allowing developers to create text-based games.
A tiny, embeddable programming language implemented in ANSI C for use in games and other software.
A 3D real-time strategy game engine coded in pure Java.
An Unreal Engine plugin that enables hot updates for your games and applications.
A multimedia sketchpad for creating retro-styled fantasy console games and visuals.
An open-source game engine that supports playing the classic game Black & White (2001)
A set of tools for working with the GDScript language in the Godot game engine, including a parser, linter, and formatter.
A cross-engine tool for lossless compression of sprites with identical regions, built with Rust.
A script that automates various tasks in the game Genshin Impact, including fishing, item pickup, and dialogue skipping.
Open-source release of the PowerMac version of the classic System Shock game.
A lightweight, low-level, header-only library for building multi-player games and networked applications.
Kiwi.js is a fast HTML5 game framework for mobile and desktop, optimized for publishing to app stores.
A simple, physics-based animation library for Go developers looking to add engaging visuals to their projects.
A Python script for automating daily tasks related to the game Honkai: Star Rail.
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