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JiepengTan/Lockstep-Tutorial

A tutorial for building a lockstep engine, a technique used in real-time multiplayer games.

1.2K
Archived
C#
API Frameworks
Game Engines
#lockstep#game-development#networking

rocicorp/replicache

Replicache is a realtime sync library for any backend stack, enabling offline-first, collaborative applications.

1.2K
Archived
Realtime
Collaboration & Real-time
React
#realtime#offline-first#collaborative

Mr-sans-and-InitLoader-s-team/Escape-From-Duckov-Coop-Mod-Preview

A mod for the game Escape from Tarkov that adds cooperative multiplayer functionality.

1.2K
Stable
C#
Mods
Cooperative
Unity
#escape-from-tarkov#mod#multiplayer

tiltedphoques/TiltedEvolution

An open-source Skyrim mod that enables multiplayer functionality for the game.

1.1K
Active
C++
Multiplayer
Reverse Engineering
#skyrim#multiplayer#reverse-engineering

Unity-Technologies/megacity-metro

A thrilling multiplayer shooter game demonstrating Unity's latest DOTS and Netcode for Entities features.

1.1K
Stable
C#
Realtime
Multiplayer
Unity
#dots#netcode#multiplayer

naia-lib/naia

A fast and cross-platform networking library for building multiplayer games and apps in Rust.

1.1K
Active
Rust
API Frameworks
Backend Frameworks
#networking#multiplayer#games

jasonrohrer/OneLife

OneLife is a multiplayer survival game focused on parenting and civilization building.

1.1K
Active
C++
Survival
Multiplayer
#multiplayer#civilization-building#parenting

IntQuant/noita_entangled_worlds

A Rust-based multiplayer mod for the game Noita, enabling true cooperative play.

1.1K
Active
Rust
API Frameworks
Backend Frameworks
#mod#multiplayer#noita

openkruise/kruise-game

Game Servers Management on Kubernetes for developers building multiplayer and online games.

1.1K
Active
Go
API Frameworks
Containerization
Go
#game-server#kubernetes#multiplayer

streamich/json-joy

A real-time and collaborative editing library for JSON data models, with a focus on CRDT implementation.

1.1K
Active
TypeScript
Realtime
Databases
TypeScript
#crdt#json#real-time

hyperion-mc/hyperion

A high-performance Minecraft game engine for building massive custom multiplayer events.

1.0K
Stable
Rust
API Frameworks
Game Engines
Rust
#minecraft#multiplayer#high-performance

Unity-Technologies/DOTSSample

A third person, multiplayer sample project built with Unity and using the new Data Oriented Tech Stack (DOTS).

1.0K
Archived
C#
API Frameworks
Cross-Platform
#unity#multiplayer#dots

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