Showing 81-100 of 302 projects
A C# library for building Unity AssetBundles and managing game assets efficiently.
Simple and powerful Unity3D game workflow for building commercial-grade games.
A Unity C# animation engine for building smooth, complex animations.
A Unity plugin that allows embedding web views into Unity games or applications.
Open-source reimplementation of the GTA San Andreas game engine in the Unity game development platform.
Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.
This is a comprehensive game framework based on the Unity game engine, designed to streamline game development.
Fast deserializer for .NET, .NET Core and Unity applications.
A multi-robot simulator for autonomous vehicles, focused on AI and machine learning development.
A native file browser for Unity standalone platforms, enabling cross-platform file access and selection.
High-performance JSON serializer and deserializer for C#, with zero memory allocations.
A Unity plugin that provides a sprite glow effect with HDR outline, useful for VFX and game development.
Editor tool for viewing and debugging asset bundle contents before and after Unity builds
A ChatGPT-powered shader generator for Unity that allows developers to create and customize shaders using natural language.
A collection of custom post-processing effects for the Unity game engine.
Huatuo is a high-performance, low-memory C# hotfix solution for Unity games and apps.
A flexible, generic, and extensible combat (skills) framework for building RPG and MMORPG games in Unity.
Kondo is a Rust-based command-line tool that helps clean up dependencies and build artifacts in development projects.
A solution that allows Unity games to update at runtime, enabling hot updates and fixes.
An MVVM & Databinding framework for developing games with C# and Lua in Unity.
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