Showing 101-120 of 302 projects
A Unity framework for developers, including resource loading, configuration, data loading, UI management, logging, animation, and effects.
MyBox is a set of tools and extensions for Unity game development, targeting vibe coders who build with AI tools.
This is a C# utility for working with Unity Asset Bundle Editor (UABE) for newer versions of the Unity game engine.
A Unity-based tower defense game demo built using the open-source GameFramework library.
A C# profiler tool for the Lua scripting language, primarily used in Unity game development.
A Unity asset usage detector to find usages of selected asset(s) and/or Object(s) in your Unity project.
A creative coding library for Unity that enables developers to create visual effects and interactive experiences.
A Unity framework solution supporting HybridCLR, Obfuz code hardening, and YooAssets resource management.
Mesh simplification library for Unity, allowing developers to reduce the complexity of 3D models.
An extremely fast enterprise server framework for building RPC, game, and web servers in Java.
A Unity DOTS/ECS example for vibe coders to build with AI tools
A legacy Unity project to help build Pokémon-esque RPG games.
A Unity package that helps developers create, debug, and deploy efficient, cross-platform apps.
A collection of tools, custom attributes, and extensions to enhance the Unity Editor experience.
LuaFramework_UGUI is a Unity game framework written in C# that provides a Lua scripting system.
An easy-to-use Unity 3D library for creating illustrated interactive fiction games and more.
Extend the Unity Toolbar with custom Editor UI code to enhance your Unity development workflow.
A library of Shaders created using Unity's Shader Graph for developers working with 3D graphics and visual effects.
A collection of shaders for Unity3D game development, featuring GPU-accelerated graphics programming.
A Unity-based MMO demo project using ECS for gameplay and XLua for UI, showcasing various game development techniques.
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