Showing 101-120 of 189 projects
A lightweight, cross-platform graphics rendering engine for building modern web and mobile applications.
React Unity WebGL provides a modern solution for embedding Unity WebGL builds in React apps with advanced APIs.
A basic 3D scene implemented with various graphics APIs, engines, and frameworks for educational purposes.
A curated list of awesome things around the WebGPU ecosystem for GPU-accelerated web development.
pythonocc-core is a Python package for 3D geometry CAD/BIM/CAM development using the OpenCASCADE library.
A fast, lightweight WebGL library for building 2D and 3D graphics-intensive applications and visualizations.
A collection of zero-dependency canvas shaders for building visually stunning web experiences.
This is an old version of the LayaAir HTML5 game engine written in ActionScript 3.0, now using TypeScript.
Butterchurn is a WebGL implementation of the Milkdrop Visualizer for music visualization.
A TypeScript library for using the VRM avatar format on Three.js, a popular 3D graphics library.
A lightweight WebGL JavaScript library that turns HTML DOM elements into interactive textured planes.
Eva.js is a front-end game engine for creating interactive game projects using Canvas2D and WebGL.
A collection of Phaser HTML5 game framework examples for building interactive web-based games.
A declarative 3D globe data visualization library built with Three.js for interactive web experiences.
Experimental WebGL-based rain and water drop effects for creative front-end development.
A GPU-accelerated path tracing renderer and utilities for Three.js, built on top of three-mesh-bvh.
Cross-platform 3D scene editor based on three.js, Golang and MongoDB for desktop and web.
Self-hosted personal gallery app with online photo management, EXIF parsing, geolocation, and WebGL viewer.
A legacy repository for the ct.js 2D game engine and editor, focused on HTML5 and WebGL game development.
roBrowser is a free and open-source web-based implementation of the Ragnarok Online MMORPG, built using the latest web standards.
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