Showing 141-160 of 168 projects
Riptide is a lightweight C# networking solution for building multiplayer games.
Pixi is a pixel art editor built with the Zig programming language, offering a cross-platform and customizable tool for game developers.
A Godot-based framework for quickly building card game projects with a powerful scripting engine.
C# bindings for the raylib library, a simple and easy-to-use library to learn videogames programming.
MxEngine is a C++ open-source 3D game engine that provides a powerful set of tools for game development.
Lua functions for game development with AI tools
A memory profiler, debugger, and analyzer for Unity 3D game development.
.NET bindings for popular Windows graphics APIs like Direct3D, Direct2D, and DirectInput
Laigter is an automatic normal map generator for sprites, useful for game development.
A customizable, efficient 3D rendering library built on the wgpu graphics API, focused on game development.
C++20 framework for creative coding across platforms like Windows, macOS, Linux, and the web
A C library for building traditional roguelike games, with tools for field-of-view, pathfinding, and more.
An opinionated 2D game engine for Rust developers, with a focus on creating engaging games.
A cross-platform procedural terrain generation and texturing tool for game development.
Free, open-source game engine and IDE that allows developers to create and play 2D and 3D games online.
A modular Common Lisp game engine with support for OpenGL rendering.
A tiny software renderer implemented from scratch to understand how GPUs work.
A C++ framework for rapid prototyping and development of real-time rendering techniques for gamedev.
A C++20 3D game engine using the Vulkan graphics API, in early development
A comprehensive collection of video game tech analysis resources for game developers.
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