Showing 141-160 of 302 projects
A Unity technique for instancing animated characters (SkinnedMeshRender) efficiently.
A Unity-based solution for rendering large crowds of animated characters efficiently using GPU instancing and animation maps.
Cross-platform .NET/Mono bindings for LibVLC, a popular multimedia library used for building video players.
A collection of Unity game development resources for developers interested in building games.
A collection of demos that showcase well-known design patterns for Unity game development.
Complete multi-touch solution for Unity, supporting iOS, Android, Windows, and TUIO.
This is a .NET-based dependency injection library that helps developers manage object lifetimes and cross-cutting concerns.
Arcadia is a Clojure library for building games and interactive applications in the Unity game engine.
A C# library that adds rounded corners to Unity UI elements.
Unity5Effects is a library of custom shader effects for Unity 5, including various post-processing, lighting, and special effects.
A multi-threaded GOAP system for Unity game development, with support for AI-powered agents and behaviors.
An example project demonstrating how to draw 1 million grass instances on mobile devices using Unity's URP and instanced rendering.
A low-latency audio signal processing plugin for the Unity game engine.
A Unity package for real-time synchronization of 3D models edited in external DCC tools.
Unity DOTS training samples for developers to learn and practice building with AI tools
A collection of Unity's 2D extras for developers to use with AI tools.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A WebSocket client library for Unity with no external dependencies, supporting WebGL, Native, Android, iOS, and UWP.
A library of UI controls, components, and features for extending the Unity UI solution.
A Unity plugin to interact with the device's photo gallery for saving and loading images/videos.
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