Showing 1661-1680 of 1,965 projects
A high-performance B-tree implementation for Go, useful for building database-like applications.
WIP implementation of a Haskell-like Lisp in Racket for developers interested in functional programming languages.
Implementations of recent research prototypes/demonstrations using the MONAI framework for medical imaging AI.
A high-performance super-resolution library for AI/ML developers, implemented with the ncnn deep learning framework and optimized for GPU acceleration.
A simple implementation of a hybrid framework for building web applications.
A React component for tracking user activity and idle time, useful for implementing timeouts and automatic logout.
A PyTorch implementation of StyleGAN for domain adaptation, using pre-trained models to generate new images.
SWI-Prolog is a powerful open-source Prolog implementation for developers working with logic programming.
Eclipse Cyclone DDS is a high-performance, real-time, and open-source implementation of the Data Distribution Service (DDS) standard.
An implementation of the CycleGAN generative adversarial network using the TensorFlow library.
An open-source macOS game launcher that allows playing Windows games through a custom implementation of Apple's Game Porting Toolkit.
Unofficial PyTorch implementation of Google AI's VoiceFilter system for audio separation.
A PyTorch implementation of few-shot object detection benchmarks for AI and computer vision researchers.
A C++14 implementation of the TLS-1.3 standard, useful for building secure network applications.
Official PyTorch implementation of BigVGAN, a neural vocoder for generating high-quality audio, music, and speech.
A PHP implementation of the Language Server Protocol for IDE integrations and static code analysis.
An AI-driven implementation of the classic 2048 game, showcasing the power of AI in game-playing and optimization.
Vue.js components that implement Google's Material Design Lite (MDL) components.
Jetpack Compose Multiplatform library for implementing dynamic transition animations and shared element transitions.
A Python implementation of a perpetual humanoid control system for real-time simulated avatars
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