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doitsujin/dxvk

A Vulkan-based implementation of DirectX 8, 9, 10, and 11 for Linux and Wine, enabling better gaming performance.

16.7K
Active
C++
Backend Frameworks
#vulkan#directx#gaming

crosire/reshade

A generic post-processing injector for games and video software, supporting various graphics APIs.

5.0K
Active
C++
Build Tools
Backend Frameworks
#shaders#graphics#post-processing

apitrace/apitrace

A suite of tools for tracing and debugging OpenGL, Direct3D, and other graphics APIs.

2.8K
Active
C++
Debugging Tool
#debugging#opengl#direct3d

microsoft/ShaderConductor

ShaderConductor is a tool for cross-compiling HLSL to other shading languages like GLSL, SPIR-V, and Metal.

1.8K
Archived
C++
Build Tools
Backend Frameworks
#shader#graphics#compiler

elishacloud/dxwrapper

A DirectX wrapper that fixes compatibility issues with older games running on Windows 10/11 and allows custom .asi libraries.

1.8K
Active
C
CLI Tools
Backend Frameworks
#asi#game-development#compatibility

Rebzzel/kiero

A universal graphical hook for D3D9, D3D10, D3D11, D3D12, OpenGL, and Vulkan based games.

1.2K
Archived
C++
CLI Tools
API Frameworks
#graphics#game-development#hooking

crosire/d3d8to9

A D3D8 to D3D9 conversion library that allows developers to run games and apps using the newer DirectX 9 API.

1.1K
Active
C++
Backend & APIs
#d3d8#d3d9#directx

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