Showing 1-7 of 7 projects
A Vulkan-based implementation of DirectX 8, 9, 10, and 11 for Linux and Wine, enabling better gaming performance.
A generic post-processing injector for games and video software, supporting various graphics APIs.
A suite of tools for tracing and debugging OpenGL, Direct3D, and other graphics APIs.
ShaderConductor is a tool for cross-compiling HLSL to other shading languages like GLSL, SPIR-V, and Metal.
A DirectX wrapper that fixes compatibility issues with older games running on Windows 10/11 and allows custom .asi libraries.
A universal graphical hook for D3D9, D3D10, D3D11, D3D12, OpenGL, and Vulkan based games.
A D3D8 to D3D9 conversion library that allows developers to run games and apps using the newer DirectX 9 API.
Get weekly updates on trending AI coding tools and projects.