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A high-performance C++ entity component system (ECS) library for game development and other applications.
A fast and modern entity component system (ECS) for building high-performance C and C++ applications.
A data-oriented and data-driven game engine written in Rust for building games and interactive applications.
A comprehensive Kotlin library for functional programming, data-oriented and concurrent programming.
A curated list of data-oriented design resources for developers interested in this architectural approach.
Open source C++ skeletal animation library and toolset for game and graphics development.
A C# Entity Component System framework for game development and data-oriented programming.
Flexible, minimal data-oriented ECS library for TypeScript game development
Intrinsic is a cross-platform Vulkan-based game and rendering engine for developers building high-performance 3D applications.
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