Showing 1-4 of 4 projects
A low-overhead Vulkan-like graphics API for Rust developers to build high-performance GPU applications.
This is a modern DirectX 11 tutorial series using the Windows SDK (C++) for Windows 7-11 development.
A DX11 modding wrapper to enable fixing broken stereoscopic effects for game developers.
SMAA is a GPU-based MLAA implementation for efficient anti-aliasing in games and graphics applications.
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