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iryoku/smaa

SMAA is a GPU-based MLAA implementation for efficient anti-aliasing in games and graphics applications.

1.1K
Archived
C++
Animation & Motion
API Frameworks
C++
#anti-aliasing#graphics#games

megai2/d912pxy

DirectX9 to DirectX12 API proxy for optimizing the popular game Guild Wars 2.

1.0K
Archived
C++
API Frameworks
C++
#api-proxy#directx12#optimization

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