Showing 1-11 of 11 projects
An open-source clone of the Age of Empires II game engine, written in C++ and Python, with a focus on cross-platform support.
A high-performance C++ entity component system (ECS) library for game development and other applications.
A fast and modern entity component system (ECS) for building high-performance C and C++ applications.
Entitas is a fast and efficient ECS framework for C# and Unity game development.
A modern 3D engine with advanced graphics features for game and visualization development.
Open source 3D game engine for Linux and Windows
Engo is an open-source 2D game engine written in Go, providing an entity-component-system architecture for game development.
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
A C++ ECS library for the Godot game engine, enabling efficient game development.
A C# Entity Component System framework for game development and data-oriented programming.
A handy ECS (Entity-Component-System) framework for building AI-powered applications.
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