Showing 1-15 of 15 projects
Phaser is a fast, free, and fun open source HTML5 game framework for creating 2D games.
One framework for creating powerful cross-platform games in C#.
Distributed server for building social and real-time multiplayer games and apps.
A feature-rich game framework based on Unity that streamlines game development workflows.
A game server framework in Go that provides a flexible and scalable solution for building online games.
A scalable game server framework with clustering support and client libraries for various platforms.
This is a comprehensive game framework based on the Unity game engine, designed to streamline game development.
Excalibur.js is a 2D game engine for the web, built with TypeScript, for creating engaging HTML5 canvas games.
An extremely fast enterprise server framework for building RPC, game, and web servers in Java.
A game framework written in C# with the osu! game in mind, suitable for building game engines and applications.
A distributed Go server for building MMO games, with features like clustering, ETCD, and NATS support.
A lightweight, header-only C99 framework for building games and multimedia applications.
Curated list of resources for Game Engine Development, including articles, assets, tools, and libraries.
A standalone 3D framework and physics engine built on top of Three.js and Ammo.js, also integrating with Phaser 3.
jforgame is a one-stop game server development framework with various components for building socket-based applications.
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