Showing 1-20 of 24 projects
Distributed server for building social and real-time multiplayer games and apps.
A complete open-source and modular solution for creating MMORPG game servers, built with C++.
A lightweight, concurrent server framework based on Go for building game servers and other TCP-based applications.
Pumpkin is a high-performance Minecraft server written in Rust, making it easy to host fast and efficient servers.
A multiplayer framework for Node.js that enables building real-time, turn-based games and applications.
Dedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
KBEngine is a free, open-source MMOG engine for building multiplayer games and game servers.
A game server framework in Go that provides a flexible and scalable solution for building online games.
Command-line tool for quick deployment and management of Linux dedicated game servers.
A scalable game server framework with clustering support and client libraries for various platforms.
Scalable distributed game server engine with hot swapping capabilities in Golang.
mqant is a simple, efficient, and high-performance distributed microservice framework based on the Go language.
An extremely fast enterprise server framework for building RPC, game, and web servers in Java.
A fast, scalable, and distributed game server framework for Node.js, powered by TypeScript.
A free and open-source MMORPG server emulator written in C++ for building games and online worlds.
A Node.js-based multiplayer game server for building real-time, WebSocket-powered multiplayer games.
A distributed game server using Netty, supporting multiple protocols and features for building mobile games.
An open-source game server management panel designed for personal and small network use.
A Java-based game server implementation for a turn-based anime game.
A distributed Java game server with AI tools like state machine, behavior tree, A* pathfinding, and navigation mesh.
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