Showing 1-8 of 8 projects
A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
A step-by-step guide through the abstract and complex universe of Fragment Shaders for developers.
Cross-platform audio visualizer built with C, supporting multiple audio backends and platforms.
An open-source library that provides comprehensive tutorials and examples for learning WebGL fundamentals.
A comprehensive collection of resources to learn programming OpenGL Shaders for creative coding and graphics programming.
A TypeScript library that creates beautiful moving gradients for Framer, Figma, and React projects.
A collection of hand-converted GLSL shaders for use with the libretro emulator ecosystem.
A collection of community-authored custom display filters for the PixiJS WebGL rendering library.
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