Showing 1-10 of 10 projects
A C# framework for building game development tools and architectures for Godot and Unity3D
A high-performance, editable terrain system for the Godot 4 game engine.
A powerful behavior tree AI library for the Godot game engine, enabling vibe coders to build intelligent game agents.
LimboAI provides a behavior tree and state machine library for the Godot 4 game engine, enabling AI-powered game development.
An immersive sim template project for the Godot 4 game engine, focused on first-person and FPS gameplay.
A procedural generation addon for the Godot 4 game engine that helps developers create dynamic and unique environments.
Orchestrator is a Godot plugin that enables visual scripting to help developers unleash their creativity in game development.
A feature-packed real-time debugging toolkit for the Godot game engine, built using GDScript.
A fake operating system interface built with the Godot game engine for developers interested in desktop UI design.
A Godot game template with a main menu, options menus, pause menu, credits, scene loader, and example game scene.
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