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lettier/3d-game-shaders-for-beginners

A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

19.4K
Archived
C++
LLM Frameworks
Full-Stack Frameworks
GLSL
#3D Game Shaders#SSAO#Depth of Field

Blinue/Magpie

A general-purpose window upscaler for Windows 10/11 with support for anime4k, fsr, and fluent design.

13.4K
Active
HLSL
Animation & Motion
Windows Presentation Foundation
#anime4k#super-resolution#magnifier

SaschaWillems/Vulkan

C++ examples for the Vulkan graphics API, a low-level rendering API for high-performance 3D graphics.

11.8K
Active
GLSL
API Frameworks
#vulkan#graphics-api#3d-graphics

ColinLeung-NiloCat/UnityURPToonLitShaderExample

A simple toon lit shader example for learning custom lit shader writing in Unity URP

7.5K
Stable
ShaderLab
Animation & Motion
Graphics & Visualization
Unity
#shader#toon#unity

shader-slang/slang

A C++ library that makes it easier to work with shaders across different graphics APIs like CUDA, D3D12, GLSL, and Vulkan.

5.1K
Active
C++
Shaders
#shaders#graphics#cuda

crosire/reshade

A generic post-processing injector for games and video software, supporting various graphics APIs.

5.0K
Active
C++
Build Tools
Backend Frameworks
#shaders#graphics#post-processing

dfranx/SHADERed

Lightweight, cross-platform shader IDE for game development and graphics programming.

4.7K
Archived
C++
Graphics Programming
IDE Extensions
#shader-editor#glsl#hlsl

microsoft/DirectXShaderCompiler

This is the DirectX Shader Compiler, a C++ library based on LLVM/Clang for compiling HLSL shader programs.

3.5K
Active
C++
API Frameworks
CLI Tools
DirectX
#directx#shader-compiler#hlsl

KhronosGroup/glslang

A front-end compiler for GLSL, ESSL, and HLSL shaders that generates SPIR-V for use in Vulkan, OpenGL, and other APIs.

3.5K
Active
C++
Backend Frameworks
Build Tools
#compiler#glsl#hlsl

patriciogonzalezvivo/lygia

LYGIA is a flexible, multi-language shader library designed for performance, supporting GLSL, HLSL, Metal, WGSL, WEGL, and CUDA.

3.3K
Active
GLSL
Backend Frameworks
Graphics Libraries
OpenGL
#shader#graphics#performance

przemyslawzaworski/Unity3D-CG-programming

A collection of shaders for Unity3D game development, featuring GPU-accelerated graphics programming.

1.9K
Experimental
Shaders
Unity
Unity
#gpu#hlsl#shader

microsoft/ShaderConductor

ShaderConductor is a tool for cross-compiling HLSL to other shading languages like GLSL, SPIR-V, and Metal.

1.8K
Archived
C++
Build Tools
Backend Frameworks
#shader#graphics#compiler

csdjk/LearnUnityShader

A collection of Unity Shader demos and samples for developers interested in creating visual effects.

1.8K
Experimental
ShaderLab
Graphics & Animation
IDE Extensions
#unity3d#shaderlab#graphics

kirevdokimov/Unity-UI-Rounded-Corners

A C# library that adds rounded corners to Unity UI elements.

1.7K
Archived
C#
Component Libraries (Unity)
Unity
#ui#unity#rounded-corners

BalazsJako/ImGuiColorTextEdit

An open-source C++ text editor library with advanced features like syntax highlighting, color palettes, and undo/redo.

1.7K
Stable
C++
Component Libraries (React)
IDE Extensions
React
#syntax-highlighting#color-palette#undo-redo

Gargaj/Bonzomatic

Live shader coding tool and Shader Showdown workhorse for vibe coders building graphics-focused applications.

1.5K
Experimental
C++
Animation & Motion
Live Coding
DirectX
#live-coding#graphics#shaders

keijiro/NoiseShader

A Unity-based noise shader library written in HLSL.

1.4K
Stable
HLSL
Unity
#shader#unity3d#graphics

JasonMa0012/LWGUI

A flexible, powerful GUI system for creating and managing shaders in Unity.

1.3K
Active
C#
IDE Extensions
Editor
Unity
#unity#shader#gui

tgfrerer/island

Project Island is an experimental, hot-reloading Vulkan renderer for 3D graphics applications on Linux and Windows.

1.3K
Active
C++
3D Engines
Build Tools
#3d-graphics#vulkan#hot-reload

GarrettGunnell/AcerolaFX

A collection of HLSL shaders for Final Fantasy XIV, primarily for visual effects and aesthetics.

1.2K
Archived
HLSL
Animation & Motion
#graphics#shaders#visual-effects
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