Showing 1-7 of 7 projects
SRS is a high-efficiency real-time media server supporting multiple streaming protocols and codecs.
A C++ framework for building WebRTC, RTSP, RTMP, HTTP, and other media server and client applications.
A Go-based camera streaming application with support for various protocols and formats.
An open-source, cross-platform, low-latency live streaming SDK for Android, iOS, Linux, and Windows
A media streaming server based on nginx-rtmp-module with additional features like HTTP-FLV and JSON statistics.
An open-source, pure HTML5 live streaming player built with FFMPEG, WebAssembly, and WebGL.
A WebAssembly-based video player that supports a wide range of codecs and streaming protocols, including h265 and websocket.
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