Showing 1-17 of 17 projects
A Super Mario 64 decompilation project, written in C, for developers interested in game development and reverse engineering.
An Android library for applying a blurry effect to bitmaps based on a gradient or radius.
An HTML5 remake of the original Super Mario Brothers with expanded support for wide screens.
A remake of the classic Super Mario Bros. game with new levels, custom modes, and a level editor.
Fork of the Super Mario 64 PC port with additional features, primarily for Super Mario 64 modding and development.
A Super Mario World (SNES) Widescreen Project built with Assembly
x-mario is an open-source gaming distro built with Shell, not focused on AI tools for developers.
A build script for the x-mario project, a Shell-based utility.
This is a decompilation project for the Nintendo 64 game Paper Mario, focused on reverse-engineering and educational purposes.
This TensorFlow code implements a curiosity-driven exploration algorithm for deep reinforcement learning.
An open-source game development project built with the Godot engine, focused on creating a challenging 'hell game'.
A PyTorch implementation of the Proximal Policy Optimization (PPO) algorithm for training an AI agent to play Super Mario Bros.
A speedy Mario Kart 64 decompilation, not focused on AI coding tools for vibe coders.
A Python library that generates Mario levels using a large language model (GPT-2).
An A3C algorithm implementation for training an AI agent to play Super Mario Bros
Turn your screen into a playable level of the classic game Mario using Objective-C.
An official continuation of the Super Mario 64 Co-op mod, focused on enhancements and progress.
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